Designing Audio Objects for Max/MSP and Pd (Computer Music and Digital Audio Series)

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Designing Audio Objects for Max/MSP and Pd (Computer Music and Digital Audio Series)

Designing Audio Objects for Max/MSP and Pd (Computer Music and Digital Audio Series)

2018-02-20 Designing Audio Objects for Max/MSP and Pd (Computer Music and Digital Audio Series)

Description

The book I've been waiting for! I'm so happy that Eric Lyon created this book. He recommends, and so do I an additional book The Audio Programming Book which is not very beginner friendly despite the learning C chapters in the beginning, it's still starts off fairly advanced. So, I think for either of these books, you will need a good C intro book if you are new to the C language my personal favorite is C Primer Plus (5th Edition) big tome of a tutorial but very deep and starts off in graceful small pieces. I started off i. David Jameson said Lots of useful information for those wanting to build their own externals. This book is a great resource for those of us who want to build our own externals for Max. Even though the focus is on audio objects, there's lots of great information that applies to building any kind of external as well as making it easy to understand how audio processing is done generally.

The multi-platform approach of this book supports the compilation of Pd externals on Linux, Mac OS X, and Windows, and the compilation of Max/MSP externals on Mac OS X and Windows. The CD-ROM contains complete code for all projects presented in the book. Max/MSP and Pd are the data flow audio programs electronic musicians prefer for their rapid prototyping capabilities, graphical resemblance to analog synthesizer patching, and a wide variety of available synthesis and processing methods. The Max/MSP externals are designed for use with Max 5; a supplementary chapter on the CD-ROM describes how to update Max 5 code to make use of 64-bit processing with Max 6.. This book guides the reader step-by-step through the process of designing externals, from concept through implementation. Learning how to write externals for Max/MSP and Pd in C opens an entirely new world of creative possibilities for electronic musicians. Twelve externals are presented, each revealing new sonic, musical, and programming possibilities. Additionally, externals coded in C can be considerably more CPU-efficient than the comparable algorithm implemented as a patch. However, a powerful element of these programs is surprisingly under-utilized: the ability to create (in C) new