Designing Creatures and Characters: How to Build an Artist's Portfolio for Video Games, Film, Animation and More

5 2154 3813
Designing Creatures and Characters: How to Build an Artist's Portfolio for Video Games, Film, Animation and More

Designing Creatures and Characters: How to Build an Artist's Portfolio for Video Games, Film, Animation and More

2018-02-20 Designing Creatures and Characters: How to Build an Artist's Portfolio for Video Games, Film, Animation and More

Description

About the Author Marc Taro Holmes, Montreal, Quebec, citizensketcher.wordpress, has 20+ years as an Art Director and Concept Artist in video games and feature animation with studios such as Microsoft, Electronic Arts, and Disney. Besides video game work he also does urban sketching and authored The Urban Sketcher for North Light Books.

Unlock the Secrets to Character and Creature DesignFollow the creature design process from start to finish: 35 projects are divided into 4 challenge levels, ranging from brainstorming and drawing character blueprints to completing market-ready illustrations. Each project has a list of minimum deliverables--the basics to get to the next stage--plus bonus goals. You receive virtual merit badges for each achievement you complete.Think like a pro: Over the 155 possible artistic achievements, you'll be asked to find a solution to every type of c

Besides video game work he also does urban sketching and authored The Urban Sketcher for North Light Books. . Marc Taro Holmes, Montreal, Quebec, citizensketcher.wordpress, has 20+ years as an Art Director and Concept Artist in video games and feature animation with studios such as Microsoft, Electronic Arts, and Disney

Super resource for anyone seeking to improve their imaginitive realism drawing skills! Carole P I am familiar with the author through his urban sketching blog and book, and have enjoyed his work and generous teaching approach related to that. With a recent interest in imaginative realism, I discovered this book and all I can say is WOW! The book is full of instructional guidance, experiential tips, and great drawings. The gameification of the exercises and the sheer number of projects to do are bo. Terrific Book! Holmes is a generous teacher and brilliant Terrific Book! Holmes is a generous teacher and brilliant artist. The book is wonderfully laid out with inspiring exercises for any artist.. Great book worth every penny! High quality print and images, excellent descriptions of process steps and overall development lifecycle.I think the artists true mind and soul is in concept sketching , he is brilliant here, the color illustrations come across as "Gee the great time was in the idea and drawing,now I am still stuck having to color it". I think if you asked him would you rather create 1000 pencil drawings or digitally pa